This video represents a few yet subtle characteristics. It
starts with the BAD GUY approaching a non-friendly planet, and
trying to land anonymously as a simple passer-by. Remember
while you watch that every voice you hear and every vehicle you
see is meant to represent a player. Many of the ships can be
carrying hundreds or thousands of players within their own little
mini world aboard their vessels. As the BAD GUY
approaches the planet he fly's off course to a rendezvous point
with another team member. There he is to take a captured spy
back with him. He quickly learns the spy escaped and now he
himself in in jeopardy of being captured.
Switch Scene 2, our
hero is exiting a jump gate where a large asteroid belt hides a
friendly space station. Upon his arrival he opts to fly
through the asteroid field instead of around it, and radios
headquarters about the success of his mission. He then
proceeds to land on the station after receiving clearance from the
control tower.
Switch Scene 3, the
enemy tracked our hero and enters with guns blazing. They
fire a torpedo at the station, but the stations sensors recognize
the threat and power up shields before the threat does any harm.
Our hero immediately returns to space and is ready to confront his
aggressor. A short dog fight ensues and the enemy eventually
flees to regroup and fight another day.
This short video
barely does our concept justice. It doesn't show details of
the game, but instead demonstrates what one or two players focused
on space combat and FPS style genres might expect from the game.
In reality there are many other things going on where team members
are planning strategies, discussing tactics, making trades,
spying, and working diligently with other team members to help
propel their team to supremacy.
Stay tuned, as we
hope to provide more videos in the coming months.