About 3DMUVE


3D
·
muve·

3DMUVE is my gaming site.  I am an amateur game developer who wants to provide a place for fellow gaming enthusiasts to collaborate, develop, discuss, review, critique, and most of all have fun!

It is my vision and dream to develop the most exciting, fun, enticing and addictive Massively Multi-Player Game.  I'm tired of so many MMORPG's continuing to be more of the same old thing.  It's time for something new, and although the Internet and Broadband connectivity should have been the catalyst for some great new ideas, we keep seeing more of the same old thing.  The small subtleties that differentiate MMORPG's is weak, and I would love to offer something truly new, innovative and exciting to the Genre.  In some sense, I'm developing a whole new genre!  Given time, patience, and the hard work and dedication of a gaming enthusiasts like you, with a true passion and desire to bring real fun to the industry, I hope to one day offer a new MMORPG to the world.  Codenamed STARQuest, 3DMUVE is developing a virtual universe that will truly immerse players in a Sci-fi theme unlike any other.

       
 

 Founder/Lead 3D Engine Developer/Designer

    
  QUADgnim

Laurence Grant, a.k.a. QUADgnim, the designer and programmer of a few shareware games, including “Block Buster the defensive” and “Super Friends”, established 3DMUVE in 1995 as the future home for the development of his gaming vision, MUVE.  Laurence has always been an avid gamer and enjoys the challenges of game development. Laurence is a professional IT executive, having been awarded CTO of the year by both Oracle Corporation and Computer World magazine.  Laurence brings over 20 years in professional software development and management.

   3D·muve·
 
  is based in Pennsylvania, USA. 3D·MUVE·    
    Experience for the first time what a Multi-User game should be ...